36346  | 0.888 | Fraga C.; Cardoso L.; de Stefano E.; Lima Santos L.; Motta N. | Mapping Gamification For Sustainable Urban Development: Generating New Insights For Tourism Education | Tourism and Hospitality, 6, 1 (2025) |
27670  | 0.884 | Latifi G.R.; Monfared M.P.; Khojasteh H.A. | Gamification And Citizen Motivation And Vitality In Smart Cities: A Qualitative Meta-Analysis Study | GeoJournal, 87, 2 (2022) |
27669  | 0.878 | Furini M.; Mirri S.; Montangero M. | Gamification And Accessibility | 2019 16th IEEE Annual Consumer Communications and Networking Conference, CCNC 2019 (2019) |
42235  | 0.878 | Akbarieh A.; Han Q.; Klippel A. | Playing For A Purpose: A Systematic Review And Framework For Gamified Sustainability Interventions In Urban Built Environments | Results in Engineering, 27 (2025) |
27675  | 0.876 | Gheorghe A.V.; Katina P.F. | Gamification For Resilience: Resilient Informed Decision-Making | Gamification for Resilience: Resilient Informed Decision-Making (2023) |
20932  | 0.87 | Rijshouwer E.A.; van Zoonen L. | Doing Research With A Gamified Survey: Reflections From Smart City Research | Social Science Computer Review, 41, 4 (2023) |
27681  | 0.87 | Kononova O.; Prokudin D. | Gamification Study: Review And Retrieval | 18th International Conference on WWW/Internet 2019 (2019) |
34202  | 0.859 | Pasca M.G.; Di Pietro L.; Guglielmetti Mugion R. | Is Gamification An Enabler Of The Sustainable Urban Transition Process? | Urban Sustainability, Part F3685 (2023) |
55185  | 0.856 | Cruz D.O.; Nesteriuk S. | The Contribution Of Games In The Design Of Smart Cities: A Look At Brazilian Slums | Smart Cities Concepts, Practices, and Applications (2022) |