27670  | 0.869 | Latifi G.R.; Monfared M.P.; Khojasteh H.A. | Gamification And Citizen Motivation And Vitality In Smart Cities: A Qualitative Meta-Analysis Study | GeoJournal, 87, 2 (2022) |
27679  | 0.862 | Sergeyeva O.; Bogomiagkova E.; Orekh E.; Kolesnik N. | Gamification Of Civic Engagement In Smart Cities (New Russian Practices) | Lecture Notes in Intelligent Transportation and Infrastructure, Part F1409 (2020) |
55185  | 0.859 | Cruz D.O.; Nesteriuk S. | The Contribution Of Games In The Design Of Smart Cities: A Look At Brazilian Slums | Smart Cities Concepts, Practices, and Applications (2022) |
49782  | 0.856 | Foth M.; Hudson-Smith A.; Gifford D. | Smart Cities, Social Capital, And Citizens At Play: A Critique And A Way Forward | Research Handbook on Digital Transformations (2016) |
54112  | 0.855 | Chian Y.X. | Sustainable, Inclusive City-Making Through Smart, Playable Environments: Developing And Testing The Co2Rdinates Pervasive Mobile Game | ACM International Conference Proceeding Series (2023) |
20932  | 0.853 | Rijshouwer E.A.; van Zoonen L. | Doing Research With A Gamified Survey: Reflections From Smart City Research | Social Science Computer Review, 41, 4 (2023) |