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Title Game On: Using Serious Tabletop Games To Enhance User Engagement And Optimize Requirements Engineering For Smart City Urban Mobility Solutions
ID_Doc 27648
Authors Gebremichael Y.; Saad-Sulonen J.; Knutas A.
Year 2024
Published GoodIT 2024 - Proceedings of the 2024 International Conference on Information Technology for Social Good
DOI http://dx.doi.org/10.1145/3677525.3678689
Abstract As cities embrace smart technologies for urban development, the demand for new urban mobility solutions grows. However, capturing and prioritising diverse citizen needs poses challenges. In response, we introduce a serious tabletop game tailored for urban mobility requirements engineering. Our research aims to design and evaluate the effectiveness of this game in facilitating user engagement and optimising the elicitation, prioritisation and analysis of requirements in the context of urban mobility solutions. Our approach builds on previous serious gaming studies while focusing on citizen engagement and customisation for urban contexts. The game comprises collaborative activities using a co-design canvas. Through iterative playtesting and usability testing, the game’s design is refined. © 2024 owner/author.
Author Keywords co-creation; gameful requirements engineering; participatory design; serious games for requirements engineering; user-centered design


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