Smart City Gnosys

Smart city article details

Title Lack Of Popularity In Augmented And Virtual Reality Applications From The Perspective Of Users, Potential Users And Non-Users
ID_Doc 34674
Authors Daguir G.; Campos F.
Year 2019
Published Multi Conference on Computer Science and Information Systems, MCCSIS 2019 - Proceedings of the International Conferences on ICT, Society and Human Beings 2019, Connected Smart Cities 2019 and Web Based Communities and Social Media 2019
DOI http://dx.doi.org/10.33965/ict2019_201908l014
Abstract This study provides evidence on the possible barriers that affect the massification of solutions based on virtual reality (VR) and augmented (AR). To gather this evidence, nine sessions of Focus Groups were held with 43 people in total. Users of VR or AR applications, potential users and non-users were involved. The evidence obtained shows a plurality of entry barriers to decrease the lack of value perception related to applications using VR and AR. The majority of the sample shows a strong relation with theses technologies only with leisure and entertainment. Also some biases and less value of an immersive virtual reality for daily experiences or activities. However, AR was received better to daily purposes it was also not well connected with urban people routine in their perspective. © 2019 IADIS Press. All rights reserved.
Author Keywords Augmented Reality; Feeling; Perception; Users; Virtual Reality


Similar Articles


Id Similarity Authors Title Published
11092 View0.867Mahajan A.I.; Taggar R.Augmented Reality Adoption: Exploring Security Concerns And Consumer Resourcefulness In The Era Of Society 5.0International Social Science Journal, 75, 255 (2025)
49352 View0.852Michalik D.; Kohl P.; Kummert A.Smart Cities And Innovations: Addressing User Acceptance With Virtual Reality And Digital Twin CityIET Smart Cities, 4, 4 (2022)
10803 View0.851Rusho Y.; Richter G.; Raban D.R.Assessing The Value Of Information In An Augmented Reality City ExperienceFuture Internet, 16, 12 (2024)
8114 View0.851Che X.; Ma S.; Yu Q.; Yue C.An Event-Based User Experience Evaluation Method For Virtual Reality ApplicationsProceedings - 2019 IEEE SmartWorld, Ubiquitous Intelligence and Computing, Advanced and Trusted Computing, Scalable Computing and Communications, Internet of People and Smart City Innovation, SmartWorld/UIC/ATC/SCALCOM/IOP/SCI 2019 (2019)